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The story that binds them together is barely coherent and revealed almost entirely in the pre-level mission briefings. The single-player game consists of two campaigns that pit you against the culturally diverse members of the aforementioned international narco-terrorist network. On the whole, multiplayer can be a fun experience, but it isn't anything special or new for the genre. Speaking of single-player, the campaigns are also available for cooperative play, but the difficulty doesn't seem to scale, which makes the co-op mode too easy and no more fun than playing the campaigns alone. One minor multiplayer annoyance is the minimap, which can get cluttered and confusing, more so than in single-player. In general, death is waiting for you behind every polygon, and it will likely find you without warning and from long range because the giant outdoor maps are a sniper's paradise.Īlthough you can choose among 22 different weapons, including such accessories as flashbangs and satchel charges, the sniper rifle is supreme in DFX2's large, open settings, so be prepared to keep your head down. Helicopters are powerful, especially in the hands of a dedicated team, and are actually easy to fly, which makes them a favorite among vehicles. You can hop into a vehicle even while carrying the flag, which is great fun, but given how tough it is to knock out any vehicle larger than a dirt bike, it's not so fun when the tables are turned. Highlights include the King of the Hill and Capture the Flag game modes, in which good teamwork allows you to dominate the competition. Similarly, the 40 multiplayer maps are mostly variations of the same batch of maps for the five different competitive game modes. The advertised 150-player limit for games seems to be mostly theoretical-you'll be lucky to play on a server with one-third of that number. In multiplayer, nobody plays the terrorist instead, everyone looks the same, and you can only identify your teammates by the presence of names above their heads. As a result, the absurd physics destroy any sense of realism by making vehicles feel like bumper cars, while weapon recoil is comparable to your average super soaker. Technically speaking, the game doesn't seem to have advanced much beyond 2005's Delta Force Xtreme, which certainly wasn't ahead of its time. Even budget game caveats won’t prepare you for these graphics, which compare negatively to older military FPS games that sell for even less. The essence of DFX2: Large ugly maps with death waiting behind every polygon.ĭFX2 follows the Delta Force formula of large, open maps and subpar graphics with a limited variety of simplistic textures. With gameplay and graphics that lag behind other military-themed shooters, Delta Force Xtreme 2 offers little to distinguish itself. However, in DFX2 even the multiplayer experience rarely rises above mediocre, while the single-player never even comes close. The game's primary appeal lies in huge multiplayer matches with vast, sprawling terrain and support for up to 150 players. Delta Force Xtreme 2 is a first-person shooter where, as a part of the Delta Force Special Operations team, you must protect US interests by parachuting into various third-world countries and decimating a hodgepodge alliance of terrorists, drug smugglers, and Uzbek separatists.
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